11 reviews by GQ..
Micheal Jacksons Moonwalker

2003-04-24
From: GQ
Comments: Has anyone ever finished this game? I've finished the Mega Drive version but the sms eludeds me. There are two very hard levels at the end in which you have to move side to side and shoot at things, but I've never gotten past the second one.

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My Hero

2002-11-28
From: GQ
Comments: There must be an ending! Surely Sega would not be that cruel. The only way to find out would be the get an action replay (they're quite rare for sms) and set infinite lives or, better still, invincibility if that's possible. Even so several hours would need to be wasted.

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Robocop Vs. Terminator

2002-11-28
From: GQ
Comments: This game seems to be getting some good reviews but after getting it the other day I ound it to be pretty lame. You have to play as Robocop and I'm a big Arnie fan.It has good graphics but a very poor frame rate. Some of the bosses are just lame. The best film licence ever purchased for a game has been completely wasted.

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Double Dragon

2002-11-28
From: GQ
Comments: I bought Double Dragon the other day and was disappointed. Its the sort of game that probably becomes addictive after a while but takes a long time to get into. It's one of those sms games that's showing its age. Probably more fun in 2 player mode.

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Castle of Illusion

2002-11-28
From: GQ
Comments: It is an absolute masterpiece, up there with Sonic. If you find platformers remotely enjoyable buy the Castle of Illusion. It would have been better if it had a few more levels but otherwise near perfect.

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Columns

2002-11-28
From: GQ
Comments: One of the best puzzle games on any system without a doubt. Although the Mega Drive version was boring, slow and sad the sms version shows just how great a concept the game really was. Don't expect instant thrills but its an excellent time killer.

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My Hero

2002-10-18
From: GQ
Comments: Keep it up Z[a]ntatsu! I got up to level 11 the other day and turned it off due to boredem. How anyone can get up to 107 is amazing! The game must have an end. My prediction is that the game will crash after so many levels because the level number will overflow. It is likely that the level number still increments despite the fact that it is not displayed this way after 99. The speed of characters are limited by the speed of light at the very most. However, they will not be displayed long before this because the slow frame rate would cause them to be off the screen before they are displayed. In this case an overflow would eventually occur because the character's position is probably stored as a number. In which ever case, unless a critical repeating number is met, the game must eventually crash and 'finish'.

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Bank Panic

2002-10-18
From: GQ
Comments: An excellent game, not the least bit boring despite its repetetive style. Has anyone ever finished it? It has fifty levels, so it must have an end. Things really start to heat up around level 10. I've got up to 12 or 13, I think.

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Impossible Mission

2002-10-13
From: GQ
Comments: When I first bought this game as an eight year old I though it was amusing but confusing and frustrating.Nowadays it's at the top of my list. To enjoy impossible mission you must fully understand how to play it. You must also play it on the original hardware, emulators just don't seem to do it justice. I finished it for the first time only the other day and I'm still playing.

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My Hero

2002-08-07
From: GQ
Comments: Play it for five minutes and you'll hate it. Play it for five hours and you'll love it. This game would have to be one of the most addictive on the SMS despite its hard difficulty. If you're having trouble ground kick the first three dogs you come across, jump over the fourth and kick it from behind. This will give you an extra life and can be repeated.

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Operation Wolf

2002-08-07
From: GQ
Comments: This has got to be one of the best light phaser games of all time. If only someone would remake it for the Dreamcast (and lose a lot of money).

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